Skotos Docs
  • SkotOS Games Past and Present
  • SkotOS Classic
  • SkotOS Architecture
  • Setting Up SkotOS Locally
  • Setting Up A/V Chat for SkotOS
  • Setting up SkotOS on a VPS Server
SkotOS Basics
  • Commands
  • Logging Into the Gables
  • What’s a StoryBuilder? (SkotOS Roles)
  • Why Text?
Your First Week of SkotOS
  • Tutorial: Crafting a Proofed & Shared Towel
  • Your First Week: Changing Locations
SkotOS Story Building
  • Getting Started
    • 1. Learning the Ropes
    • 2. Quick Summary of the Description System
    • 3. Quick Summary of the Detail System
    • 4. Quick Summary of the Bulk System
    • 5. Quick Summary: Help System
    • 6. Quick Summary: SAM System
    • 7. Quick Summary: Merry System
  • The Orchil Client
  • Tree of Woe
    • SkotOS WOE Objects and Workflow
  • The Parser
    • 1. Parser Intro
    • 2. Guide ! Commands
    • 2. Staff + Commands
    • 3. Out of Character (OOC) Commands
    • 4. Built-In Verbs
    • 5. Built-In Adverbs
  • In-Game Systems
    • The Bulk System - A Technical Summary
    • 1. The Consent System - a Technical Summary
    • 2. The Proximity System - a Technical Summary
    • 3. The Movement System — A Technical Summary
    • 4. The Signal System — a Technical Summary
    • 5. The Description System - A Technical Summary
    • 6. The Detail System - A Technical Summary
    • 7. Combinable System - A Technical Summary
    • 8. The Light System - A Technical Summary
    • TAS System
      • TAS Help
      • +tas open
      • TAS Command Mapping
  • SkotOS Objects
    • 1. Some Important WOE Objects
    • Object Inheritance
      • 1. UrInheritance.md
      • 2. UrParent.md
      • 3. UrChild.md
    • Object Types
      • Action Objects
      • Helpnode Objects
      • Propcontainer Objects
        • PropertyContainer
      • Standard Objects (Things)
        • 1. DerivedProperties.md
        • 2. Mass Values
        • 3. DensityValues.md
        • 4. Container Values
        • 5. Misc Values
        • 6. Clothing
        • 7. Initial Contents
        • 8. Initial Properties
        • 9. Properties and Values
      • Verb Objects
        • DerivedVerbProperties.md
  • SkotOS Languages
    • 1. SAM and Merry: The Two Skotos Languages
    • 2. Context variables available in SAM and Merry
    • SAM Language
      • Karmode.md
      • SAM System - A Technical Summary
    • Merry Language
      • Working with Arrays in Merry
      • Merry +MHELP reference page
      • Merry Tips
      • NRef Overview
  • Tutorials and Examples
    • UrObjectSystem.md
    • 1. Tutorial: The Start Story
    • Building Objects
      • Building an Object from Scratch
      • Setting up Objects for +Traits & @Traits Commands
      • Tutorial: Traits System
    • SAM Tutorials and Examples
      • Adding Reacts into Karmode
      • Adding Views From One Room To Another
      • How to Write SAM Tags
      • SAM Tag: acmd
    • Merry Examples and Tutorials
      • Adding in a Simple Merry React
      • Merry Crash Course Lesson #1
      • Interaction::question
    • Verb Tutorials and Examples
      • Verbs Part 1: Basic Setup
      • Verbs Part 2: Adding Code to Commands
    • Popups
      • Merry Function: Popup
      • Zform Lessons
      • Zsessions.md
    • Advanced
      • Accessing LPC functions from Merry
      • The Ajax System
  • Plugins
    • Shared Object & Proof System
    • The Sync System
Maintaining a SkotOS Game
  • SkotOS Game Authentication
  • Layers of the SkotOS Server
  • SkotOS Maintenance
  • Users and Logins
Developing in DGD for SkotOS
  • Commands for Developers
  • SkotOS UserAPI, UserDB, DevUserD and Authentication
  • Exploring and Debugging SkotOS
  • Games and Multiple Repositories
  • Jitsi Integration with SkotOS
  • Developing with Jitsi
  • Linode Installation and Debugging
  • State Interface Definition (SID)
  • Skotos Ports
  • SkotOS Wiztool
  • Unit Tests and Continuous Integration
  • WOE for Developers
  • Building DGD for SkotOS
  • The SkotOS Instance File
Skotos Docs
  • Basics
  • index.md

SkotOS Basics

  • Commands
  • Using The Gables
  • SkotOS Roles - What's a StoryBuilder?
  • Why Text?
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